ABOUT ME
PhD student at the Visual Computing Group in University of Konstanz, Germany. My research topic revolves around efficient real-time SLAM.
My early work started around 15 years ago with diverse CGI and video-game projects later evolving to computer vision engineering in real-world and industrial applications such as:
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Currently I am investigating real-time visual-SLAM for resource-constrained devices in XR and robotics. Exploring approaches for denser 3D reconstructions.
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Developed mixed-reality simulations for ADAS validation and multi-object tracking across sensor domains (LiDAR, Camera, Radar).
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Built VR training software and point cloud visualization
Lidar/RGB fusion.
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Developed deep learning methods for industrial image processing. Awarded Best Dissertation.
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Part of a research group of inventors of pinch/grab gesture that has become a de facto standard for VR and AR systems hand interaction (read more).
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PhD candidate - Computer and Information Science
University of Konstanz
2022 - ...
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B.Sc. - Information Engineering
Hamburg University of Applied Sciences
2013 - 2018
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M.Sc. - Technologies of Intelligence and Digital Design
Pontifícia Universidade Católica de São Paulo
2010 - 2012
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BA. - Industrial Design
Universidade do Estado de Minas Gerais
1999 - 2005
Languages, tools and frameworks:
