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ABOUT ME

PhD student at the Visual Computing Group in University of Konstanz, Germany. My research topic revolves around efficient real-time SLAM.

My early work started around 15 years ago with diverse CGI and video-game projects later evolving to computer vision engineering in real-world and industrial applications such as:

 

  • Currently I am investigating real-time visual-SLAM for resource-constrained devices in XR and robotics. Exploring approaches for denser 3D reconstructions.

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  • Developed mixed-reality simulations for ADAS validation and multi-object tracking across sensor domains (LiDAR, Camera, Radar).

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  • Built VR training software and point cloud visualization
    Lidar/RGB fusion.

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  • Developed deep learning methods for industrial image processing. Awarded Best Dissertation.

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  • Part of a research group of inventors of pinch/grab gesture that has become a de facto standard for VR and AR systems hand interaction (read more).

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PhD candidate - Computer and Information Science

University of Konstanz

2022 - ...

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B.Sc. - Information Engineering

Hamburg University of Applied Sciences
2013 - 2018

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M.Sc. - Technologies of Intelligence and Digital Design

Pontifícia Universidade Católica de São Paulo
2010 - 2012

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BA. - Industrial Design

Universidade do Estado de Minas Gerais
1999 - 2005

Languages, tools and frameworks:

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